Learn by doing.
Short guides for drawing, animation and files.
What can a color say?
Choose a color and explore its associations and possible uses.
Learning paths
Guides in sequence, in the order each subject is learned.
From a new project to an exported file
17 minCreate the project, pick a workspace, draw and export.
Frame by frame animation
19 minFrames, layers, onion skin and in-betweens made by Zyggs.
Motion and characters
12 minDelay, sway, motion taken from video and mesh warping.
Precise vector drawing
16 minCurves, nodes, shapes, rulers and stroke shaping.
Color and brushes
14 minColor pickers, the eyedropper, fills and imported brushes.
Account and support
11 minPlans, activation, cloud projects and reporting a problem.
All guides
36 guides
Your first project
Set up your workspace and save your first idea.
A workspace for each way of creating
Switch between five setups without resizing your artwork.
Brush, pencil and stabilization
Control how your mouse or pen responds.
Precise curves with the pen
Build paths with corners and Bézier curves.
Edit nodes with control
Move points, adjust handles and simplify vector paths.
Shapes, fills and outlines
Create rectangles, ellipses, lines, arrows, polygons and stars.
Select components and matching colors
Treat fills and outlines as independent components.
Pixel art with exact dimensions
Use an integer grid and a hard brush.
Rulers and guides
Measure the stage and line up your drawing with guide lines dragged out of the ruler.
3D sketch
Draw on planes in space, turn the view, and turn the result into a 2D drawing or a full turn.
Warp with a mesh
Bend, stretch and twist drawings and images by dragging the points of a mesh.
Your first animation
Draw frame by frame with separate layer durations.